TARGET = MagicLaser
OBJS = src/GameApp.o src/GameLauncher.o 

CFLAGS = -O2 -G0 -Wall 
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CXXFLAGS)

INCDIR = ../../JGE/include ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src
LIBDIR = ../../JGE/lib/psp
LDFLAGS =
LIBS = -ljge100 -lfreetype -ljpeg -lgif -lpng -lz -lm -lmikmod -lpsppower -lpspmpeg -lpspaudiocodec -lpspaudiolib -lpspaudio -lpspgum -lpspgu -lpsprtc -lstdc++ 

EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = MagicLaser
PSP_EBOOT_ICON = icon.png

PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak
